Embodied Simulation and Stimulating Empathy
Virtual reality now allows for first-personal embodied perspectival access to another person’s point of view through a live stream connecting a user wearing a headset to a performer wearing cameras. BeAnotherLabs claim that this experience of “embodied simulation” stimulates empathy. However, from a research directive, this begs a lot of terms to be operationally defined. […]
Read more "Embodied Simulation and Stimulating Empathy"